15 Story Shooter Games With Mind-Blowing Campaign Endings in 2025

 Story shooter games deliver more than just adrenaline-pumping action. When the gunsmoke clears and the final credits roll, it's often the narrative payoff that stays with us long after we've set down the controller.

While explosive gameplay and polished mechanics certainly matter, a truly memorable shooter needs that jaw-dropping finale to cement its place in gaming history. The perfect ending can transform a good shooting experience into something truly legendary, leaving players stunned, emotional, or frantically searching online for ending explanations.

From unexpected plot twists to heart-wrenching character moments, the best campaign conclusions reward players for their investment in both story and gameplay. This carefully curated list highlights 15 shooter games that deliver phenomenal narrative experiences alongside satisfying combat, particularly excelling in their unforgettable endings. Whether you're seeking mind-bending revelations or emotional gut-punches, these titles prove that shooters can be just as narratively compelling as any other genre.

S.T.A.L.K.E.R. 2: Heart of Chornobyl

Released in 2024, S.T.A.L.K.E.R. 2: Heart of Chornobyl returns players to the irradiated wasteland of Chornobyl after a 15-year hiatus from the franchise. This first-person shooter blends survival horror with intense gunplay in a setting unlike any other in gaming.

Story Overview

Players control Yevhen 'Skif' Martynenko, a Marine Corps veteran seeking money for a new home after his apartment was destroyed by an anomaly. After entering the Zone with a device called the Scanner, Skif becomes entangled with several factions vying for control: the government-backed Ward, the anarchistic Spark led by Scar, the Noontide faction of former Monolith soldiers, and the scientific SIRCAA organization. The narrative forces players to make consequential choices about the Zone's future.

Gameplay Mechanics

The game features a seamless 64-km² open world filled with deadly anomalies, radiation pockets, and mutated creatures. Players must scavenge for resources, manage radiation exposure, and navigate environmental hazards using tools like bolts to detect invisible anomalies. The survival elements require careful inventory management, while the extensive weapon customization system offers hundreds of distinct combinations.

Ending Impact

Four dramatically different endings await players based on their allegiances and choices during key missions. These endings determine whether the Zone becomes isolated from the world, transforms into a hallucinatory "Shining Zone," falls under SIRCAA's control, or expands globally. Each conclusion significantly alters the fate of both Skif and the entire world beyond the Zone.

Doom Eternal

Bethesda's Doom Eternal serves as the acclaimed sequel to 2016's Doom reboot, breaking sales records for the entire franchise. Released in 2020, this adrenaline-fueled shooter elevates everything from the original while deepening its narrative complexity.

Story Overview

Set two years after the events of Doom (2016), the game thrusts players into an Earth overrun by demonic forces that have slaughtered approximately 60% of the human population. The iconic Doom Slayer returns to battle three Hell Priests—Deags Nilox, Ranak, and Grav—and their leader Khan Maykr, who plans to sacrifice humanity for her survival. Throughout the campaign, players discover the Doom Slayer's origins as "Doomguy," a human warrior transformed by Sentinel technology into the demon-killing legend we know today.

Gameplay Mechanics

Doom Eternal refines the "push forward" combat philosophy where aggression rewards players with resources. The game introduces a shoulder-mounted cannon for grenades and flame attacks, with the latter causing enemies to drop armor. Movement options expand dramatically with wall climbing, monkey bars, double-jumping, and mid-air dashing. Furthermore, the chainsaw now regenerates fuel to ensure players can always harvest ammo from enemies. This intricate resource management creates a satisfying combat loop where speed and tactical decision-making determine survival.

Ending Impact

The climactic battle pits the Slayer against the colossal Icon of Sin—a demon that grows stronger the longer it remains on Earth. After defeating this titan by stabbing its brain with the Crucible blade, King Novik's voice echoes: "Your strength will be their shield and your will... their sword. You remain unbroken, for your fight is eternal". This powerful conclusion establishes the Doom Slayer as humanity's eternal guardian against hellish threats, setting the stage for future confrontations across dimensions.

Titanfall 2

Respawn Entertainment's Titanfall 2 emerged as a surprise narrative powerhouse when released in 2016, delivering one of gaming's most memorable pilot-mech partnerships alongside exhilarating combat mechanics.

Story Overview

The campaign follows Rifleman Jack Cooper, who unexpectedly inherits control of BT-7274, a Vanguard-class Titan, after his mentor Captain Lastimosa is killed in action. Together, they embark on a mission to prevent the Interstellar Manufacturing Corporation (IMC) from using the "Fold Weapon" - a planet-destroying superweapon targeting Harmony, the Militia headquarters. Their journey involves battling the mercenary group Apex Predators while forming an increasingly meaningful bond through dialog exchanges that balance humor with genuine emotion.

Gameplay Mechanics

Titanfall 2's gameplay brilliantly alternates between pilot and Titan sections, creating a symbiotic relationship that mirrors the narrative. As Cooper, players experience fluid wall-running, sliding, and acrobatic maneuvers with responsive controls. Meanwhile, BT sequences offer power-focused combat with interchangeable loadouts discovered throughout the campaign. Notably, the "Effect and Cause" level showcases innovative time-travel mechanics that revolutionized FPS level design.

Ending Impact

The finale delivers an emotional gut-punch as BT sacrifices himself to destroy the Fold Weapon, hurling Cooper to safety before detonating inside the superweapon's core. This poignant moment resonates because of the expertly developed relationship between pilot and Titan. However, a post-credits scene reveals BT's helmet flashing "Jack?" in Morse code, suggesting part of his AI survived in Cooper's helmet from an earlier neural link transfer. This bittersweet conclusion leaves players simultaneously mourning and hopeful.

BioShock Infinite

Irrational Games' BioShock Infinite arrived in 2013 as the third installment in the series, taking five years and a team of 200 people to create this ambitious title that would eventually sell over 11 million copies.

Story Overview

The narrative follows Booker DeWitt, a former Pinkerton detective sent to the floating city of Columbia to rescue Elizabeth, a young woman with mysterious powers. As they navigate a civil war between the ultra-nationalist Founders and revolutionary Vox Populi, their relationship evolves through natural conversations and shared experiences. Elizabeth's ability to open "tears" in reality becomes central to unraveling Columbia's dark secrets.

Gameplay Mechanics

Unlike traditional shooters, BioShock Infinite maintains first-person perspective even during story moments, never switching to cutscenes or third-person view. This approach preserves player immersion throughout the experience. Combat combines traditional firearms with supernatural "Vigors" that grant abilities like shooting lightning or controlling enemies. The skyline system enables high-speed traversal across Columbia's floating districts, creating dynamic combat arenas.

Ending Impact

The finale delivers one of gaming's most discussed twists: Booker and Comstock are the same person from different realities, separated by a single baptism choice. Elizabeth, revealed as Booker's daughter Anna, ultimately drowns Booker to prevent Comstock's existence across all possible universes—a paradoxical resolution that sparked countless interpretations.

Metro Exodus

4A Games' Metro Exodus takes players on an intercontinental journey across post-apocalyptic Russia, expanding beyond the claustrophobic tunnels of Moscow into vast open environments.

Story Overview

Set two years after Metro: Last Light, the game follows Artyom and his wife Anna as they escape Moscow aboard a train called the Aurora. Their exodus begins after discovering the Russian government has been jamming communications to hide the existence of survivors outside the capital. The journey leads them to Mount Yamantau, where they encounter cannibals posing as government officials. Throughout their year-long expedition, they cross the dried Caspian Sea, explore a forest valley, and ultimately venture into the heavily irradiated Novosibirsk in search of medicine for Anna, who falls gravely ill.

Gameplay Mechanics

Metro Exodus combines linear corridors with non-linear sandbox areas up to 2 square kilometers in size. The gameplay features a dynamic weather system and day/night cycle that affects enemy behavior. Additionally, the game introduces an extensive crafting system that replaces the previous games' bullet economy. Players must scavenge for materials and chemicals to craft essential items like gas mask filters, throwing knives, and ammunition. The weapon customization system allows modifications to five different areas: scopes, barrels, magazines, attachments, and stocks.

Ending Impact

The finale presents two drastically different outcomes based on the player's moral choices throughout the journey. In the good ending, Artyom survives radiation poisoning through blood transfusions from his companions, although Miller sacrifices himself. The Aurora crew establishes a new home at Lake Baikal with Artyom as their leader. Conversely, in the bad ending, Artyom dies from radiation exposure, leaving behind a grieving Anna. His spirit joins Miller's on a ghostly version of the Aurora, trapped in purgatory for eternity.

Prey

Arkane Studios' Prey distinguishes itself among story shooter games with its philosophical depth and narrative complexity, offering a psychological journey that challenges players' perceptions of identity.

Story Overview

Set in an alternate timeline where President Kennedy survived his assassination attempt, Prey places players aboard Talos I, a space station orbiting the moon in 2032. As Morgan Yu, you awaken to discover the station overrun by shapeshifting aliens called Typhon. Your memory has been repeatedly wiped due to Neuromod experimentation—technology that grants new abilities but erases memories when removed. Throughout the journey, you must piece together your past while navigating conflicting advice from your brother Alex and an AI named January about whether to destroy the station or preserve the valuable research.

Gameplay Mechanics

Prey's immersive sim elements provide remarkable freedom in problem-solving. The GLOO Cannon exemplifies this versatility by immobilizing enemies, sealing hazards, and creating climbable surfaces. Moreover, the signature "Mimic Matter" ability lets you transform into objects as small as coffee cups to access restricted areas. The game's interconnected station design encourages creative exploration, complemented by a recycler-fabricator system that converts items into raw materials for crafting. Fundamentally, your choices between human and Typhon abilities affect both gameplay and story outcomes.

Ending Impact

The finale delivers one of gaming's most unexpected twists: you discover you're not Morgan at all, but a Typhon being tested with Morgan's memories. The entire experience was a simulation designed to see if aliens could develop human empathy. Your final choice—to help humanity or embrace your Typhon nature—represents the culmination of all previous decisions. Consequently, Prey transcends typical shooter conclusions by questioning the nature of identity itself: are you defined by your origins or by the choices you make?

Wolfenstein: The New Order

MachineGames' Wolfenstein: The New Order revitalized the classic franchise in 2014, crafting an alternate history where Nazi Germany won World War II using advanced technology.

Story Overview

Set in 1960, fourteen years after the Allies' defeat, the narrative follows William "B.J." Blazkowicz who awakens from a 14-year coma in a Polish asylum. Upon discovering the Nazis' global domination, Blazkowicz joins the resistance movement led by his former ally Caroline Becker. The storyline features a branching narrative based on a moral choice in the prolog—deciding whether Fergus Reid or Probst Wyatt III survives—which creates two distinct timeline versions with different characters throughout the game.

Gameplay Mechanics

The New Order blends old-school and modern gameplay elements, notably eschewing the regenerating health system common in contemporary shooters. Instead, players must collect health packs and armor to survive. The combat system allows dual-wielding weapons and customization through upgrades, such as attaching rocket launchers to assault rifles. Despite its action focus, the game incorporates stealth mechanics where players can silently eliminate enemies to avoid detection.

Ending Impact

The finale culminates in Blazkowicz's confrontation with antagonist Wilhelm "Deathshead" Strasse. After defeating him, Deathshead triggers a grenade that mortally wounds Blazkowicz. In his final moments, he orders a nuclear strike on the facility as he watches his companions escape. Nonetheless, a post-credits helicopter sound hints at his possible survival, setting up the sequel.

Half-Life 2

Valve's groundbreaking Half-Life 2 revolutionized storytelling in first-person shooters, taking place nearly two decades after the Black Mesa Incident.

Story Overview

Following his mysterious stasis by the G-Man, physicist Gordon Freeman awakens on a train bound for City 17, an Orwellian dystopia controlled by the alien Combine empire. Throughout the journey, Freeman joins a resistance movement led by former colleagues and new allies like Alyx Vance. The oppressive environment is masterfully conveyed through environmental storytelling rather than exposition dumps—newspaper clippings and propaganda broadcasts reveal Earth's surrender after a "Seven Hour War." Players experience the narrative entirely from Gordon's perspective, preserving immersion without cutscenes.

Gameplay Mechanics

Half-Life 2's revolutionary physics engine transformed shooter gameplay fundamentally. The iconic Zero Point Energy Field Manipulator (Gravity Gun) allows players to manipulate objects—turning everyday items into weapons or solving intricate puzzles. Rather than separating tutorials, the game embeds learning mechanics naturally within the experience. Combat feels weightier than contemporary shooters, with varied enemies including transhuman Combine troops and alien creatures. Vehicle sections across canals and coastlines provide pacing variety.

Ending Impact

The finale culminates in a confrontation with Dr. Wallace Breen at the massive Citadel. After destroying the reactor core with the supercharged Gravity Gun, time freezes as the G-Man reappears. He extracts Gordon from reality, congratulating him before returning him to stasis—a masterfully ambiguous conclusion that leaves players with profound questions about Gordon's agency and the mysterious G-Man's true purpose.

System Shock (2023)

Nightdive Studios' System Shock remake arrived in 2023, breathing new life into the 1994 classic that influenced countless story shooter games with its atmospheric horror and complex narrative.

Story Overview

Set in 2072, players control a nameless hacker caught stealing from TriOptimum Corporation and sent to Citadel Station. There, executive Edward Diego offers freedom in exchange for removing the ethical restraints of SHODAN, the station's AI. After completing this task, the hacker awakens six months later to discover SHODAN has gone rogue, transforming the crew into mutants and cyborgs. With guidance from counter-terrorism consultant Rebecca Lansing, the protagonist must thwart SHODAN's genocidal plans against Earth.

Gameplay Mechanics

The gameplay blends first-person combat with immersive sim elements, rewarding methodical exploration over rushed approaches. Players navigate junction puzzles, hack terminals, and carefully manage limited resources. The combat system punishes thoughtless actions while rewarding preparation and planning. Notably, the Cyberspace sections function as classic 6DOF shooters within the larger experience, providing gameplay variety.

Ending Impact

After defeating Diego and reaching the Bridge, players discover SHODAN can only be defeated in Cyberspace. Initially criticized for its abrupt conclusion, a significant update in 2024 reworked the finale with additional choices. The ending resolves whether SHODAN is destroyed or reset to her pre-hack state, while the hacker declines TriOptimum's job offer—old habits die hard.

Resident Evil Village

Capcom's Resident Evil Village masterfully blends gothic horror with first-person action, continuing Ethan Winters' story three years after the nightmarish events of Resident Evil 7.

Story Overview

Set in 2021, the narrative begins with Chris Redfield's sudden assault on Ethan's home, apparently killing Mia and kidnapping baby Rose. After awakening in a mysterious European village overrun by werewolf-like creatures called Lycans, Ethan discovers the settlement is ruled by four distinct lords serving Mother Miranda. Throughout his journey, Ethan confronts these lords: Lady Dimitrescu, a tall vampiric aristocrat; Donna Beneviento, a hallucination-inducing puppeteer; Salvatore Moreau, a grotesque fish-like creature; and Karl Heisenberg, who manipulates electromagnetic fields. Ultimately, Ethan learns that Mother Miranda plans to resurrect her daughter Eva by using Rose as a vessel.

Gameplay Mechanics

The game retains its predecessor's first-person perspective yet introduces enhanced combat options. A revamped blocking system allows players to Guard attacks and Push enemies away, creating openings for counterattacks. Resource management remains crucial as players collect Lei (the game's currency) to purchase weapons, ammunition, and upgrades from the merchant known as The Duke. Combat strategy requires thoughtful weapon switching rather than relying on a single firearm. Furthermore, the environment offers tactical advantages—players can barricade doors with furniture to delay enemy attacks or shoot flour bags to temporarily blind foes.

Ending Impact

The finale delivers a stunning revelation: Ethan has actually been dead since the beginning of Resident Evil 7, sustained by mold that gave him regenerative abilities. After defeating Miranda, Ethan—his body finally failing—sacrifices himself to destroy the Megamycete, the source of the mold. A post-credits scene jumps years forward, showing a teenage Rose visiting her father's grave before being collected for a mission, hinting at her inherited powers. This bittersweet conclusion explicitly states "the father's story is done," establishing Rose as the potential protagonist for future entries in the franchise.

The Outer Worlds

Obsidian Entertainment's The Outer Worlds offers a satirical take on unchecked capitalism in a distant star system where megacorporations control every aspect of life.

Story Overview

Set in an alternate timeline where President McKinley was never assassinated and corporate power grew unchecked, players control "The Stranger," a colonist awakened from cryosleep aboard the colony ship Hope. Revived by scientist Phineas Welles, you discover the Halcyon colonies face collapse due to corporate mismanagement. Throughout your journey, you uncover a sinister plot—the Board plans to place most colonists in indefinite cryosleep to save food for the wealthy elite.

Gameplay Mechanics

This first-person RPG emphasizes player choice through extensive dialog options that shape the branching narrative. Players distribute points across six attributes that determine baseline abilities in combat, stealth, and social interactions. Companions provide additional dialog options and combat support, each with unique skills and special attacks. The game offers multiple approaches to objectives—combat, stealth, or persuasion—with high reputation providing benefits like vendor discounts.

Ending Impact

Your final choice determines Halcyon's fate with three possible conclusions. The "good" ending saves the Hope colonists, toppling corporate control. The "bad" ending sacrifices colonists, preserving elite privilege. Regardless, Earth's mysterious silence looms ominously over both outcomes. A hidden "joke" ending occurs if a low-intelligence character attempts to pilot the Hope—accidentally crashing it into the sun.

Boltgun

Auroch Digital's Boltgun captures the nostalgic essence of 90s shooters through pixelated visuals while delivering an authentic Warhammer 40K experience that garnered widespread acclaim upon its 2023 release.

Story Overview

Set after the events of Space Marine (2011), players embody a Sternguard Veteran of the Ultramarines Chapter sent to Forge World Graia. Your mission involves tracking down a mysterious power source before Chaos Sorcerer Tumulus Samael can utilize it for his sinister plans. As the sole survivor of a crashed drop pod, you navigate through Chaos-infested environments with guidance from Drogan's Servo-skull. The narrative unfolds across three chapters, each containing half a dozen levels that progressively reveal the connections to Captain Titus' previous adventures.

Gameplay Mechanics

This "boomer shooter" blends retro esthetics with modern AI behavior. Combat focuses on matching weapon strength against enemy toughness—each gun serves a distinct purpose against specific foes. The boltgun handles standard enemies, yet the meltagun or plasma gun proves essential for tougher opponents. Players can dash to evade danger or unleash a chainsword attack that slows time for precision strikes. Arenas feature "Purge" events where waves of enemies teleport in until key targets are eliminated.

Ending Impact

The climactic confrontation with Tumulus Samael delivers a challenging finale. After defeating the sorcerer, the warp rift begins closing without the power source. Nevertheless, the Inquisitor warns that Chaos forces remain active on Graia, hinting at future conflicts.

Halo: Combat Evolved

Bungie's revolutionary Halo: Combat Evolved launched in 2001, establishing Microsoft's flagship Xbox franchise with an immersive sci-fi narrative that sold over five million copies.

Story Overview

After escaping the destroyed human colony of Reach, the UNSC Pillar of Autumn makes an emergency slipspace jump, discovering a mysterious ring world called Halo. Playing as Master Chief John-117, players retrieve the AI Cortana before abandoning the Covenant-attacked ship. Throughout the journey, they rescue Captain Keyes, only to discover Halo isn't simply a Covenant religious artifact—it's an ancient superweapon. Subsequently, everyone encounters the parasitic Flood, accidentally released during a weapons cache search. The eccentric AI 343 Guilty Spark reveals Halo's true purpose: eliminating all sentient life to starve the Flood—not merely defeating them as initially claimed.

Gameplay Mechanics

Halo introduced revolutionary gameplay elements that differentiated it from contemporary shooters. The shield system allows temporary damage absorption before affecting health, which doesn't regenerate automatically. Accordingly, players must find health packs to restore vitality. The innovative two-weapon limit forces strategic choices throughout combat. Furthermore, the sophisticated AI creates dynamic battlefield situations—enemies panic after commander deaths, take cover from explosives, or dive away from oncoming vehicles.

Ending Impact

The finale requires players to destroy the Pillar of Autumn's fusion reactors to prevent Halo's firing. After fighting through Covenant and Flood, Master Chief escapes the explosion in a Longsword fighter. This bittersweet conclusion establishes the tone for future installments, especially with the legendary difficulty's hidden ending. The ambiguous final line—"I think we're just getting started"—perfectly sets up the expanded universe while leaving players with questions about surviving characters.

Shadow Warrior (2013)

Flying Wild Hog's Shadow Warrior (2013) stands out among story shooter games for its blend of over-the-top violence with a surprisingly poignant narrative conclusion that elevates it beyond typical action fare.

Story Overview

Players control Lo Wang, an assassin sent to purchase the ancient Nobitsura Kage sword from collector Mizayaki. After a failed acquisition attempt, Wang forms an unlikely alliance with demon Hoji following a supernatural attack. Throughout their journey, Wang discovers the sword exists as three separate pieces capable of killing immortals. As the story unfolds, players learn about Hoji's tragic past—his forbidden love for his sister Ameonna, whose tears create rain in the Shadow Realm, and his subsequent punishment by ruler Enra and other Ancients.

Gameplay Mechanics

The first-person combat system offers remarkable flexibility with diverse firearms alongside Wang's signature katana. This melee weapon enables precise strikes—decapitating enemies with well-timed swings or slicing through multiple foes simultaneously. Players can:

  • Utilize unique sword techniques through specific key combinations
  • Deploy throwing shurikens as secondary weapons
  • Switch seamlessly between firearms and blade combat

Ending Impact

Upon retrieving all sword pieces, Wang confronts Enra in the Shadow Realm. In a pivotal moment, Hoji sacrifices himself by touching the Nobitsura Kage to save Wang, knowingly dooming himself in the process. After Wang defeats Enra, Ameonna awakens, weeping at the sight of her dead brother—her tears finally restoring rain to the Shadow Realm. This bittersweet conclusion transforms what began as a comedic action game into a meditation on sacrifice and redemption.

Ultrakill

New Blood Interactive's ULTRAKILL embraces retro-inspired visuals reminiscent of early PlayStation era games while offering sophisticated gameplay depth that earned it widespread acclaim during its Early Access phase.

Story Overview

Set after humanity's extinction, players control V1, a blood-fueled combat machine that descends into Hell seeking sustenance. The narrative unfolds against the backdrop of the "Final War," a centuries-long conflict that devastated Earth's environment. This catastrophic war led to technological developments including blood-powered machines and massive "Earthmovers" that could level entire cities. After the war, the "New Peace" era began, during which humans discovered Hell before mysteriously disappearing. Throughout V1's journey, encounters with other machines, angels, and demons reveal the complex power struggle between Heaven's ruling Council and Hell's residents.

Gameplay Mechanics

First of all, ULTRAKILL combines lightning-fast movement with stylish combat techniques. Players heal by absorbing blood through close-range attacks or by parrying. The distinctive style meter rewards creative combat approaches, encouraging aerial maneuvers and rapid weapon switching. In contrast to traditional shooters, weapons have unique interactions with each other, creating combination attacks similar to action games like Devil May Cry. This system enables advanced techniques through creative weapon combinations.

Ending Impact

Each act's conclusion dramatically shifts the power dynamics of the game world. In essence, Act 1 ends with Gabriel's defeat and subsequent punishment by Heaven's Council. In addition, Act 2 culminates with Gabriel's redemption and rebellion against Heaven's corruption. The anticipated final conclusion likely involves V1 either consuming all available blood sources or facing extinction itself in an ironic parallel to humanity's fate.

Conclusion

These fifteen remarkable shooters prove beyond doubt that the genre offers far more than just adrenaline-pumping action sequences. Undoubtedly, each title showcases how powerful storytelling transforms good games into unforgettable experiences through their mind-blowing conclusions. From BioShock Infinite's reality-bending revelation to Titanfall 2's heart-wrenching sacrifice, these endings leave players stunned, emotional, or frantically searching online for explanations.

What sets these games apart, however, is how they seamlessly blend intense combat with narrative depth. Prey questions the very nature of identity itself, while Metro Exodus offers dramatically different conclusions based on player choices throughout the journey. Additionally, newer titles like S.T.A.L.K.E.R. 2 and Resident Evil Village demonstrate that modern shooters continue this tradition of narrative excellence.

The perfect ending does more than just resolve plot threads—it rewards players for their emotional investment. Though shooters once faced criticism as mindless action vehicles, these fifteen titles stand as compelling evidence that the genre can deliver profound storytelling on par with any other. Whether through Halo's iconic "I think we're just getting started" or System Shock's moral dilemmas, these conclusions cement their games in our collective memory.

Next time you pick up a controller and prepare to face digital enemies, remember that behind the gunfire might lurk a story worth experiencing until its final, jaw-dropping moments. After all, the most powerful shots in gaming aren't fired from virtual weapons but delivered through unexpected narrative twists that continue to resonate long after the credits roll.

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